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Thread Statistics | Show CCP posts - 1 post(s) |

David Campbell
Riposte.
36
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Posted - 2012.11.23 20:21:00 -
[1] - Quote
If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category. Remember that you can't be logged in 2 characters on the same account at the same time. But 4.99$ a month is too low. For it to be fair it should be at least around 20Gé¼ (24$). |

David Campbell
Riposte.
36
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Posted - 2012.11.23 20:50:00 -
[2] - Quote
Zoctrine wrote:David Campbell wrote:If that feature was available for a fee a bit lower than the cost of an other account, I don't see how this would fall under the "pay 2 win" category. Remember that you can't be logged in 2 characters on the same account at the same time. But 4.99$ a month is too low. For it to be fair it should be at least around 20Gé¼ (24$). Uhmm... Why do that?
Because those 20Gé¼ more would give you 2 additional training queues when you would need 2 accounts @ 15Gé¼ each for the same result with current mechanic. The tradeoff being that you wouldn't be able to log in you character simultaneously hence the slightly reduce fee over additional accounts.
It would be a choice to make, making it possible for people with different gameplays to find the solution that better fit their need. I honestly don't know if this feature is needed though. I'm just saying that if it were to be implemented, 20Gé¼ more would be a sweat spot, not 4.99$. |

David Campbell
Riposte.
36
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Posted - 2012.11.23 21:08:00 -
[3] - Quote
baltec1 wrote:So CCP ends up losing money...
Not necessarily. I can't answer that question since there are a lot of thing to consider. For instance, having an other account logged in the server cost money for CPP, in bandwidth, server cost etc...
You would need to compare the profit margin of an additional skill queue to the profit margin of a separate account. The fact that you pay them more doesn't mean that they make more profit out of it. You also need to factor in the opportunity cost. Some people have alts (such as market or manufacturing alts) on their main account that they do not train or pay for simply because they are skilled enough. A reduced price for skill queue might provide an incentive for people to pay extra in order to skill these alts a bit further.
[Edit] : Grammar |

David Campbell
Riposte.
36
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Posted - 2012.11.23 21:13:00 -
[4] - Quote
Tippia wrote:Sentamon wrote:How does this help you "win" exactly? It lets you bypass the normal game mechanics that put constraints on what you can do with your account and your characters.
Once again, so does being allowed to use an infinite number of alts accounts. |

David Campbell
Riposte.
36
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Posted - 2012.11.23 21:18:00 -
[5] - Quote
The fact that you would pay extra, wouldn't make your character better in any way. Hence no pay to win. It allows you to have more skilled alts for a fee which having other account does too. If that is pay to win, then CCP should forbid alt accounts, and I also expect a lot of player (me first) complaining about that. |

David Campbell
Riposte.
36
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Posted - 2012.11.23 21:28:00 -
[6] - Quote
Lol, Eve is not a free to play game. A full account is better than a trial one because you're paying for it and I see no problem with that. Once again I'm not saying that this feature is needed. But we are not talking about any unfair advantage, golden ammo or SP for money. I still fail to see how this solution, which I agree would differentiate that kind of account from a regular one, would make your EVE experience more unfair. I mean, to me it's not worse than some dude multiboxing 15 hulk using a multiboxing software or running sleeper plex with 4 accounts. |
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